Social Gaming

Public or Private?

Here is an interesting little game from BMW Guggenheim Lab. The game Public/Private explores the way we view the world around us and asks how often we seek out private space, or look for public engagement. It takes about 60 seconds to go through and allows you to share your results with the rest of the world via your favorite social media outlet. As of five minutes ago, I was the only person in the Kansas City area that had participated.

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Push It With Intel.

Intel has always done a really solid job of promoting their brand and products. Intel is also a company that is heavily invested in digital convergence marketing tools, tying physical and digital spaces together quite well. One of their latest campaigns is “Push” an old school arcade game tied to a social media campaign, attached to a game where the grand prize is a new Ultrabook.

It’s a fairly simple concept. You connect with Facebook or Twitter and get in line. When your turn comes up, your name in 3D block letters is pulled by a robotic arm and placed on the table. Then those letters are pushed forward in the stack. If your name is the one to push it off stage, you win. The game plays out in real-time, streamed to the web.

Volkswagen Smileage.

The Smileage app for Volkswagen while a very cool marketing tool, has the potential to be one of those apps that floods social media like Facebook and Twitter. It has the potential to be an app that gets blocked by everyone that hates apps like this.  With that said though, the video sure makes it look fun, and I do like the idea of an app that lets you record your road trip in a social fashion.

Powered by Google Maps and developed in partnership with Deutsch LA, The The Smileage app syncs your phone with your car, can connect in multiple drivers, allowing them to combine, photos, milage, checkins, comments fist bumps, and more. All of this helps to calculate your Smileage score.  Click here to pre-register.

Snake the Planet. Interactive Projection Mapping.

Over the last 18 months there has been an explosion of projection mapping events for the launch of new products, service announcements, pure advertising, and integrated marketing campaigns. There have been so many, that they almost feel as though they have lost their excitement factor, and innovation. I think that is why I really like the “Snake The Planet” project from MPU.

MPU (Mobile Projection Unit) is a collective working on taking mobile interactive projections out into the urban landscape. The foundation of their work is to use urban architecture to generate and drive the interactive experience.

Working with C++ and Objective-C using OpenFrameworks MPU developed software that uses a live camera feed built on the OpenCV (computer vision) library. This was used to analyze building surfaces and surface distortions which were converted into 2D interpretations of architectural elements. These elements were then converted into game levels which could be played with a standard game controller. By scanning building facades and determining features such as windows, doors, pipes and signs the MPU system is able to feed these into projected imagery as interactive elements in the form of geometry, boundaries or obstacles.

The entire system currently runs on a laptop, with a camera and projector connected to it. All of the gear is being driven from a battery and inverter housed entirely within van they are using to drive around.