It’s pretty amazing how far 3D modeling and animation software has come in the last decade. The video below was modeled and rendered using Lightwave, Sculptris and Krita. It was finished with Davinci Resolve Lite for compositing and color correction. The second half of the video shows the steps Chris Jones went through to achieve this remarkably life like head and hand. The second video shows the incredible detail that went into the creation of the eyes.
Structure sensor has been designed from the ground up to be a fully functional 3D scanner for your tablet. Unlike other 3D scanner technology that is designed to work with gaming consoles, or desktop computer systems, Structure sensor is optimized for mobile. The device requires no external power and attaches to the lighting connector on your iPad. It has a mobile optimized range making it ideal for field use. Structure allows the end user to quickly capture objects and the surrounding environment in digital form and export the data to CAD programs for 3D printing or additional modeling and rigging.
Using structured light, the Structure Sensor generates a VGA depth stream at 30 frames per second, where each pixel represents the distance to a real-world point. Structure Sensor’s depth sensing is powered by PrimeSense technology.
Most of us think of 3D software being used to create special effects for movies and television, or for things like product design and architecture. It’s always nice when you see someone using it to create art. Chris Labrooy is a designer and artist that is doing just that. After graduating from the Royal College of Art with a masters in product design, he began moving beyond using 3D software as a visualization tool. Labrooy saw an opportunity to use his tool set as an artistic creative medium, where he could take everyday objects and push them into new sculptural forms. Case in point his series “Auto Aerobics” where he has taken 1970’s era American heavy metal and turned it into something completely new and different.
Art and technology have always been intertwined. Tools like the cameraobsura, photography, camera lucida, and the computer have helped and enabled artists to push their creativity and reach new bounds. Netherlands based Artist and Designer Bert Simons is blending 3D modeling, with the art and craft of sculpture by producing 3D paper portraits of his subjects. Before you dismiss this lets take a look at his process, and if you want to try it for yourself, this is a link to one of model files.
Simons scans his subject, capturing the 3D data in Blender. He then manipulates the file into flat printable sheets, which are printed, then cut out, then hand assembled. It sounds easy, but it’s not, and the results are actually very cool. The process involves quite a bit of manipulation of the source file in Blender, including modeling, paining in textures, and developing the flattened geometry. Cutting them out and piecing them together requires patience, skill, and dexterity.
God I love living in an age when advances in technology are completely reshaping the way we create. As little as five years ago people would have laughed if you had told them you were going to create a 3D model on a hand held computer. They would have laughed more if you told them you were going to print a physical 3D object from the same device. Thanks to Autodesk you can actually do this.
I am completely blown away by 123 Creature, and just how powerful this tool is. Seriously, this software is pretty damn amazing. The results it produces are very good, and the fact that you can send your creations to a 3D printer… amazing.
“Now, for the first time, 123D Creature makes it easy for anyone to create a sophisticated creature on an iPad, and then have a 3D print delivered to their doorstep with a few swipes of their finger,” said Samir Hanna, vice president of Consumer Products at Autodesk. “With our 123D family of apps, we strive to put powerful 3D technology into the hands of anyone who wants to be creative, and we look forward to seeing the original creatures people will create and share with the community.”
Australian illustrator/designer/3D modeler Jeremy Kool is in the process of creating an interactive book titled “The Paper Fox” for tablets like the iPad.
When I first saw these images I thought “What an impressive display of paper sculpture, and origami. When I found out they are 3D models that he has created and rendered I was blown away. Both processes would have been pretty impressive, but the 3D renders knock my socks off because they are so convincing. Reproducing a tangible object in 3D software is hard enough, but to nail the lighting, texture maps, the structural look the way Kool has is a step above the rest.
I can’t wait to see the final interactive book, and I am really tempted to purchase one of the limited edition prints from “The Paper Fox Store”.