Based on the painting “Massacre of the Innocent” by Rubens, Sebastian Burdon has created a zoetrope of insane detail. The 300 plus figures, and architectural elements were modeled in 3D Studio Max and Z-Brush. They were then printed using a 3D printer to create the final result. When rotated and illuminated with a strobe light, the scene comes to life with total effect showing the gruesome carnage depicted in the original painting. It took Burdon 6 months to complete the modeling and animation, and frankly based on the level of detail I’m surprised it didn’t take longer. The original painting is below the video.
Working with 3D Studio Max, Z-Brush, and Photoshop, Russian designer and illustrator Maxim Shkret has created a series of animal illustrations with a flat, yet sculptural feel. If Shkret hadn’t listed the software used on his Behance page, I probably never would have guessed 3D. Now that I know, I can totally see it. The thing that really draws me to these though, is the fact that they don’t look like your typical 3D model/illustration. Great work. Each one is also available for sale as a printed piece on his site.