I’m kind of surprised it’s taken Google this long to get it’s Facetime for iOS challenger up and running. If you are interested you can get it here for iOS and Android. I’ve installed the iOS version but haven’t really tried it out yet. The real killer component of this, and something Apple should have done with Facetime quite a while ago, is the fact that this app is cross platform. It works with any Android or iOS phone across carriers. In other words, everyone can use it to call anyone. The app is extremely simple and easy to use, which I like. It’ll be interesting to see how fast this takes off in the next month, and if it will force Apple to open up the Facetime walled garden.
Earlier today a friend sent me a link to the Bentley Inspirator, which is an iOS app that uses facial recognition to help determine and configure the Bentley you should purchase. For some reason I felt compelled to download it and try it out. Surely the Bentley app would know to put me into a Continental. It did not. It put me into that ugly ass new Bentley SUV the Bentayga, and it chose the color brown.
The app itself is pretty slick. Using the camera on your iPhone or iPad it tracks your expressions and eye movements as it shows you a series of photos and then determines which car is right for you. If you don’t want to use the facial recognition, you can use the touch version and physically make your choices.
Now, even though the app is pretty slick I think the reason it put me into the Bentayga, is because that is the only real choice. It looks as though this app is specifically promoting that product. The reason I say that is, after going back through the app several times, using the touch feature instead of the facial recognition feature, I always got the brown Bentayga. No matter what images I chose.
Its a well made app that links back to the Bentley site which also very well put together. The production value of the video components in the app are really well done, which you would expect from a brand like Bentley. And it is an engaging form of entertainment wrapped in advertising for a product that is geared to those that can afford it.
When you have a solid idea, and you post it on KickStarter looking for backing, the funding comes rolling in. Case in point “Sense” which raked in $700,000 in less than 48 hours and now sits with more than one million in pledge money.
Sense is a pretty straight forward idea. It is a smart object that monitors your sleep environment and tracks your sleep habits. By monitoring temperature, light, noise, and movement, it provides detailed data analysis of your sleeping patterns and offers up suggested improvements that are pushed to your phone via a dedicated app.
So you want to create a hit app that makes you gajillions of dollars in the Apple App Store. You’re in luck. The infographic from Trademob below outlines the estimated cost of achieving a top ten ranking.
The infographic places particular emphasis on illustrating the effects of things like boost campaigns, and how they drive organic installs of your awesome new app. Have fun reading and then apply the information to making your first million.
This is my Monday morning Kickstarter find, and something I am probably going to back. Hiku has been getting press lately from some heavy hitters like “AllThingsD” and “Fast Company’s Co.Design” with good reason. Good design is about solving problems with an intelligent, attractive solution that seamlessly blends with your life. Hiku does that.
The simple device is a wireless enable reminder service that is tied to your smartphone. It was created to help your shopping by sending reminders of items you’re out of to your phone. It uses both voice activation, or a scanner and connects directly to your Wi-Fi network at home.That way your phone doesn’t need to be with you to use it.
The device is small, simple, unobtrusive, and elegant, and it solves a problem. All the things good design should be.
You have to hand it to Adobe. Not only have they completely embraced the tablet eco system, they have pushed their software development teams to create tools that make it easier to build and publish interactive apps for iOS and Android devices.
One of the latest training tools that Adobe is releasing is titled SwApp. It is a dedicated tablet application that features tutorials created and uploaded by the creative community from all over the world. The app is available for free on the Apple App Store, and distributed in a series of editions, each including up to twelve user-contributed tutorials and examples of work.
If you are one of those rare individuals that makes good tutorials and want to join in the fun, you’ll need a copy of InDesign CS6, Folio Producer, and Folio Builder. You’ll need to download the Adobe provided InDesign templates and assets to start your tutorial build, and follow the Adobe guidelines for creating tutorial content. There is a ton of potential here to show off your mad creative skills and teaching talents. All it costs you is time.
Mother’s recently launched Singing Letters, an iOS application for both the iPhone and iPad designed to bolster a love of literacy in children.The application is a companion piece to the website Ministry of Letters which functions as an educational site helping to teach children to read in a fun and memorable way.
The application consists of an animated signing alphabet, made up of 26 individual male and female characters. The letters are waiting on a stage for the interactivity to begin. When a child touches the letter, it sings its ‘phonetic’ sound. As the child continues to press letters, they build simple words, and create unique tunes that the alphabet preforms.
The application has a fun quality to it with simple animations. There is a quality about it that is guaranteed to draw any child in. Fun, simple, entertaining, and game like this is sure to be a hit. Watch the videos below to get a sense of how the application works, and click through to see what Ministry of Letters is all about.