“Drawing is a thought process, not a means to reproduce what you see.” this quote from Daniel Weil in the video below, is a a comment that surfaces about 3 minutes in. It arrives as Weil shows off his sketchbooks, and talks about his process, why he draws, and how it helps him resolve problems, and complete ideas. I have said for years, you can’t design if you can’t draw.
This is fundamental to every aspect of the design industry from graphic to industrial to motion and beyond. It is also something that seems to be slipping away from many designers entering the industry today. I say this, because less than 3 years ago I sat in a meeting with a junior level designer that actually said “What if I can’t draw?” after being asked to sketch out some ideas. At the time I remember thinking, “How did you get a degree in design if you can’t draw”, and then moving on.
Over the last few years, the “I can’t draw” phenomenon has surfaced again, and again. This video, shows you why as a designer, you need to, and should draw, sketch, and visualize with something beyond your computer.