In a world where everything seems to be going to hell in a hand basket, and science is predicting the end of life in the next great mass extinction, it’s nice to know that there is art in the world. The world might be coming to an end at some point in the future, but you still have a chance to educate yourself about art thanks to the Solomon R. Guggenheim Museum loading 205 free art history books to the Internet Archive, all of which are available as PDF’s or ePub books. Yes now as you contemplate the end of the world and hone your apocalypse survival skills you can bone up on the finer things and learn about Max Ernst, The Italian Metamorphosis, French Art in the 1970’s, Joseph Cornell, Francis Bacon, Pop Art in the 60’s and so much more.
Yes now as you contemplate the end of the world and hone your apocalypse survival skills you can bone up on the finer things and learn about Max Ernst, The Italian Metamorphosis, French Art in the 1970’s, Joseph Cornell, Francis Bacon, Pop Art in the 60’s and so much more. Just be sure and pick up a solar powered charger for your phone or tablet so you can keep reading them after the power grid fails.
When I first watched this video on Vimeo, I was drawn in by the fantastic cinematography, and the atmosphere that is created in Alan Williams studio. The visuals hooked me but as his story, and discussion about process unfolded, I knew I was here for the full 8-minute duration. After watching it with the sound on, I muted the audio and watched it again, full screen and really looked at the way this was shot, edited, and composed. Ben Cox does a really nice job of framing his shots and using shallow depth of field to focus the viewer on specific elements within the frame. Lighting and color grading come together to really help enhance the story and create a mood that captures Alan Williams personality and the artwork he creates. This short has such a solid look, and great story hooks as well, it’s definitely going in the visual reference library for inspiration at a later date.
It’s been awhile since I have posted any chair porn, so here you go. Velo designed by Jan Waterston is a solid example of how taking a good creative concept and executing properly can reinvent an ordinary item creating intriguing beauty.
The chair has been redefined by Waterson as a sinuous piece of furniture with a sculptural, yet inviting presence. It is a demonstration of master craftsmanship and creativity as it becomes a flowing form that wraps around the seated form. When not in use it is an object of art, a sculptural piece of wood that is visually dynamic, even though it is a static object.
Waterson says the beauty the chair was inspired by the flowing forms of bicycles, “This relationship between body and object is echoed in bicycle design with tubes flowing seamlessly into one another, constantly changing shape, to improve function and aesthetic”.
Velo is hand sculpted from ash and features seamless construction, which is a testament to the Waterson’s woodworking skills Each element of the chair blend into one another, making the Velo seem as though it is crafted from a single piece of wood.
For Lumiere Durham 2015, England’s largest light festival, French artist Miguel Chevalier has unveiled his latest art installation “Complex Meshes”, at centuries old Durham Cathedral. The cathedral was constructed at the end of the 11th Century and represents one of the most accomplished examples of Norman architecture in Europe. Complex Meshes follows Chevalier’s immersive projections at King’s College Chapel in Cambridge, and is a monumental projection mapping project that happens at dusk on the ribbed vault ceiling of the central nave.
Chevalier’s mesh is a projection of a three-dimensional object consisting of vertices, edges and faces which form polygons. The use of numerous wireframe meshes projected onto the ceiling becomes an aesthetic in itself enhancing the original mesh structure of the original Gothic architecture.
Chevalier uses different colored weaving patterns composed of triangles, quadrilaterals and other polygons overlapping and evolving slowly in real time creating a virtual light curtain of diverse and complex shapes. The surface is deformed to generate the abstract landscapes of a living universe which is constantly evolving.
The video below takes a couple of minutes to set up the space before showing the actual projection mapping project.