Title Sequence

Forrest Gump, by Wes Anderson.

What if Wes Anderson had directed “Forrest Gump”? First off it would have had a very different look. Then there is the possibility that the story would have been decidedly more quirky with a very different approach to the delivery of dialog.   is obviously a fan of Wes Anderson and has definitely  studdied his style of direction, composition, framing, timing and use of color. Taking all things Wes Anderson into account, he has created the opening titles for “Forrest Gump”, as though Anderson had directed the film. Now, I wish they would remake the movie and let Anderson direct it.

The MIll, “D&AD 2014 Title Sequence”.

Over the last two decades, the quality of desktop created 3D animation and CGI work has grown by leaps and bounds. The animation below was created by the Mill for D&AD’s opening title sequence. It was built in Cinema 4D, utilizing physics simulation and manual animation methods to achieve the working components of  the rube Goldberg Machines. Not only was it created using desktop software, it was done with a small crew of animators and editors, which is another tribute to just how far computer generated design has come in the last couple of decades. This is really nice work with solid editing, sound s=design and animated sequences tying it all together. For full details on the process of how this was made, click the link above.

Design & Animation Studio: Mill+
Executive Producer: Luke Colson
Producer: Oana Anghel
Design Director: Nils Kloth, Douglas Bowden
Senior Art Director: Douglas Bowden
3D Lead: Oliver Harris
3D Artist: Matt Whitewood
2D Artist: Nils Kloth
Audio Track: Angell Sound

Analogue/Digital BNE Opening Titles, Show Masterful After Effects Work.

For the Analogue/Digital BNE creative conference in Brisbane Australia, Breeder created a refined black and white sequence filled with sensual imagery, and a great black and white aesthetic. The two videos below show the final piece and the process breakdown of how the sequence was created.

The entire piece was built using After Effects, Mocha, and Photoshop. This is a testament to how powerful the puppet tool can be, especially when combined with other software like Mocha for tracking, and After Effects expressions. The end result is absolutely beautiful. For an interview with Breeder, and some really great screen captures of how this was made go to Watch The Titles.

Credits
Creative Direction: Joyce Ho
Producer: Adam Sebastian West
Cinematography: Chris Morris, Alex Gee, Adam Sebastian West
Editing: Alex Gee
Design Lead: Joyce Ho
Design: Alex Gee, Timothy Lovett, Jai Mitchell
Compositing: Chris Morris
Animation: Alex Gee, Joyce Ho, Grayson Huddart

A Fresh Approach for OFFF 2013’s Main Title Sequence.

The opening title sequence or main title feature that usually gets shown at a conference often becomes a showcase of abstraction and effects. There is nothing wrong with that, but it is nice to see something that takes it in a different direction.

The main title sequence for the 2013 OFFF conference does just that. Form creates a wonderful story that introduces all the speakers seamlessly weaving them into the narration and storyline. As you watch you’ll see how the names of all the speakers are merged with the memorabilia and souvenirs collected through out the narrators journeys. This title sequence is full of wonderful shots, great editing, and yes special effects. The kind of effects that don’t overpower, but enhance the storyline and help bring the piece to life.

For the entire backstory on this production click here.

Concept, direction and screenplay


Ashley Govers, Jurjen Versteeg and Wouter Keijzer

Edit
Wouter Keijzer

Color correction and visual effects
Jurjen Versteeg

Set design
Ashley Govers

Music and sound design
Ben Lukas Boysen

Cello Performed by
Cordula Grolle

Recorded by
Jochen Mader At Audionerve

Drawings
Jan-Maarten Nachtegeller

Narrator
Nick Smith

Actor
Caspari de Geus

Production year: 2013