Dots is a nice little gaming app that was developed by New York based, Betaworks One. The game is very simple; try and connect as many same-colored dots as you can using only vertical and horizontal lines in 60 seconds, in 30 moves, or you can play it in endless mode.
Dots interface is extremely clean and simple and has a social media connection allowing you to connect to your friends via Twitter or Facebook to see your friends high scores. Weekly score boards reset every Sunday, giving you a chance to make it to the top of the list and enhance the competition across your network.
Since it’s release Dots has jumped to the number one mobile game in twenty countries, with good reason. The simple clean interface and engaging user experience makes Dots highly addictive.
If you do any kind of interactive design work you know the importance of visualization and prototyping tools. This set of tools covers everything from wireframes to visualization, and there are a ton of choices. Lucky for us, some people over at usertesting.com designed a huge infographic that lays out all the tools of the trade, the platforms they work on, and the platforms they develop for. They also include price comparisons which is important for everyone because ROI impacts everyone in the business of making money from design.
About a week ago at the Cannes Lions International Festival of Creativity, Razorfish Emerging Experiences Lab debuted our their latest creation, the KinectiChord. KinectiChord is a multiuser, multisensory experience that blends physical and digital experiences in an unexpected and delightful way.
The device was on display in the Microsoft Advertising Beach Club over the course of the festival and participants were encouraged to interact with the device. The KinectiChord experience allows multiple users to see, hear and feel technology like never before. It’s a really nice blend of art and technology that extends the overall user experience. It’ll be interesting to see where Razorfish takes this in the future.
While parts of this video might seem like an impractical way to experience a shopping experience, I guarantee you this is in your near future. As smart phones, tablets, interactive signage, and devices like Microsoft’s Surface and Kinect become more ubiquitous, this kind of experience will be more common. The example below centers around shopping for clothes, and actually eliminates trying things on. I doubt that step will ever go away, but this kind of digital interaction combined with real world experiences is coming.